The Influence of Chromebook Use on Students’ Learning Creativity

  • Ari Kurniawati Sekolah Pascasarjana Universitas Negeri Padang
  • Daryusti Daryusti Universitas Negeri Padang
Keywords: Chromebook, Correlation, Creativity, Digital Learning, Students

Abstract

This study aimed to examine the influence of Chromebook use on the learning creativity of ninth-grade students at SMP Negeri 3 Minas. A quantitative approach with a correlational design was employed. The population consisted of 72 students, with 37 students selected using purposive sampling based on active Chromebook usage. Data were collected using a five-point Likert-scale questionnaire and analyzed with Spearman’s correlation using JASP software due to non-normal distribution. The result showed a positive and significant correlation (ρ = 0,668; p < 0,001), indicating that Chromebook use contributed 44,6% to the variation in students’ learning creativity. These findings suggest that digital devices, when integrated pedagogically, can enhance students’ creative thinking and problem-solving skills. Implications for teachers, schools, and future research are discussed to optimize technology integration in education.

References

Amabile, T. M. (1996). Creativity in context. Westview Press.

Anderson, L. W., & Krathwohl, D. R. (Eds.). (2001). A taxonomy for learning, teaching, and assessing: A revision of Bloom’s taxonomy of educational objectives. Longman.

Anwar, S. (2018). Reliabilitas dan validitas: Interpretasi dan komputasi. Pustaka Pelajar.

Bond, M. (2020). Facilitating student engagement through the flipped classroom approach in K–12: A systematic review. Computers & Education, 151, 103819. https://doi.org/10.1016/j.compedu.2020.103819

Bond, M., Buntins, K., Bedenlier, S., Zawacki-Richter, O., & Kerres, M. (2020). Mapping research in student engagement and educational technology in higher education: A systematic evidence map. International Journal of Educational Technology in Higher Education, 17(1), 2. https://doi.org/10.1186/s41239-019-0176-8

Creswell, J. W. (2014). Research design: Qualitative, quantitative, and mixed methods approaches (4th ed.). Sage Publications.

Darling-Hammond, L., Flook, L., Cook-Harvey, C., Barron, B., & Osher, D. (2020). Implications for educational practice of the science of learning and development. Applied Developmental Science, 24(2), 97–140. https://doi.org/10.1080/10888691.2018.1537791

Fraenkel, J. R., Wallen, N. E., & Hyun, H. H. (2012). How to design and evaluate research in education (8th ed.). McGraw-Hill.

Kim, K. H., & Smith, J. (2019). The impact of digital tools on students’ collaborative creativity. Educational Technology Research and Development, 67(4), 923–941.

Liu, Y., & Pange, J. (2021). Early childhood teachers’ perceptions of technology integration in creative activities. Education and Information Technologies, 26, 287–306. https://doi.org/10.1007/s10639-020-10258-1

Mayer, R. E. (2020). Multimedia learning (3rd ed.). Cambridge University Press.

OECD. (2020). PISA 2018 results (Volume V): Effective policies, successful schools. OECD Publishing. https://doi.org/10.1787/ca768d40-en

Redecker, C., & Punie, Y. (2020). European framework for the digital competence of educators: DigCompEdu. Joint Research Centre, European Commission. https://doi.org/10.2760/159770

Runco, M. A., & Jaeger, G. J. (2012). The standard definition of creativity. Creativity Research Journal, 24(1), 92–96. https://doi.org/10.1080/10400419.2012.650092

Scherer, R., Siddiq, F., & Tondeur, J. (2021). The technology acceptance model (TAM): A meta-analytic structural equation modeling approach. Computers & Education, 128, 13–35.

Schindler, L. A., Burkholder, G. J., Morad, O. A., & Marsh, C. (2021). Computer-based technology and student engagement: A critical review of the literature. International Journal of Educational Technology in Higher Education, 14, 25.

Sellke, T., Bayarri, M. J., & Berger, J. O. (2001). Calibration of p values for testing precise null hypotheses. The American Statistician, 55(1), 62–71.

Sugiyono. (2019). Metode penelitian kuantitatif, kualitatif, dan R&D. Alfabeta.

Sung, Y. T., Chang, K. E., & Liu, T. C. (2020). The effects of integrating mobile devices with teaching and learning on students’ learning performance: A meta-analysis and research synthesis. Computers & Education, 94, 252–275.

Tang, H., Lin, Y., & Qian, Y. (2022). One-to-one computing initiatives in K–12 education: A systematic review. Educational Technology Research and Development, 70. 1123–1145.

Trust, T., & Whalen, J. (2020). Should teachers be trained in emergency remote teaching? Lessons learned from the COVID-19 pandemic. Journal of Technology and Teacher Education, 28(2), 189–199.

Wahyuni, S., Fitriani, A., & Suryadi, D. (2021). Digital learning implementation in Indonesian secondary schools. Jurnal Pendidikan Indonesia, 10(3), 455–468.

Widodo, A., & Riandi. (2022). The role of digital technology in improving learning quality in Indonesian schools. Jurnal Pendidikan IPA Indonesia, 11(2), 214–223.

Yeh, Y. C., & Wu, J. J. (2021). The impact of digital storytelling on students’ creativity and learning motivation. Computers & Education, 166, 104155. https://doi.org/10.1016/j.compedu.2021.104155

Zawacki-Richter, O., & Latchem, C. (2021). Open and distance education: Theory, practice, and research. Routledge.

Zhang, L., & Chen, S. (2023). Technology-enhanced collaborative creativity in secondary education. Education and Information Technologies, 28, 345–362.

Zhao, Y., Lei, J., Yan, B., Lai, C., & Tan, H. S. (2020). What makes the difference? A practical analysis of research on the effectiveness of distance education. Teachers College Record, 107(8), 1836–1884.

Published
2026-09-30
How to Cite
Kurniawati, A., & Daryusti, D. (2026). The Influence of Chromebook Use on Students’ Learning Creativity. LANGGAM: International Journal of Social Science Education, Art and Culture, 5(3), 18-24. Retrieved from http://langgam.ppj.unp.ac.id/index.php/jurnal/article/view/342

Most read articles by the same author(s)

Obs.: This plugin requires at least one statistics/report plugin to be enabled. If your statistics plugins provide more than one metric then please also select a main metric on the admin's site settings page and/or on the journal manager's settings pages.